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Vergil Skills

This is a list related to the different techniques used for general Vergil commands to understand Damage, Stylish points and properties. (1)

  • Concentration benefits provided for Devil Arms remain the same Mirage Blade functions are same as FE.
  • Hell on Earth and Deep Stinger are two new moves that functions same as JCE which requires Level 2 Concentration.
  • JJC can be performed in quick succession up to 3 times. It must be timed with the 3rd perfect Cut being indicated by Vergil's “Jackpot”.
  • The maximum number of consecutive Judgement Cuts is 4 (a normal one followed by 3 perfect Cuts), however, by cancelling the string with Enemy Step or a Trick Action before the 3rd Cut is out.
  • Performing JJC in the air allows player to move Vergil with direction.

Yamato


Beowulf


Mirage Edge

References


1) Damage values are gathered through player's in-game testing Void Mode.

Combo A
  • A flurry of blows with the scabbard and a cleaving blow with the blade.
  • SDT-state press to follow up with a devastating finishing blow.
  • Command: > > >
Damage Stylish Points
Con Lv0 SDT 150 993 -
Con Lv2 SDT 1,854 -
Combo B
  • Send an enemy flying, then fire a Mirage Blade that explodes when the blade is sheathed.
  • SDT-state you will fire more blades and can press to follow up with an additional strike.
  • Command: > > (Pause) >
Damage Stylish Points
Con Lv0 SDT 517 569 -
Con Lv2 SDT 1,052 943 -
Combo C
  • Unleash countless strikes before cleaving your target in twain.
  • SDT-state the finishing blow will strike an even larger area.
  • Command: > > > (Pause) > tap
Damage Stylish Points
Combo C Con Lv0 517 -
Combo C Con Lv2 1,052 -
Aerial Rave A
  • Plummel your enemy with a relentless flurry of strikes performed in mid-air.
  • Command: While in mid-air > >
Damage Stylish Points
Aerial Rave A Con Lv0 115 -
Aerial Rave A Con Lv2 287 -
Aerial Rave B
  • Carve up an enemy with a spinning aerial combo, then send them crashing down with a mighty blow.
  • Command: While in mid-air > > (Pause) > >
Damage Stylish Points
Aerial Rave B Con Lv0 225 -
Aerial Rave B Con Lv2 563 -
Judgement Cut
  • Unsheathe your sword with blinding speed and unleash a whirlwind of slashes.
  • This can be used after most Yamato skills.
  • Increase the attack power by releasing the command input when the scabbard sparkles.
  • SDT-state this attack can hit up to 3 enemies at once.
  • Command: Hold then release
Damage Stylish Points
Normal Con Lv0 40 -
Just Frame Con Lv0 120 -
Normal Con Lv2 100 -
Just Frame Con Lv2 300 -
Upper Slash
  • Launch enemies into the air with an upward strike from Yamato.
  • Purchasing Upper Slash 2 will enable the hold down follow-up.
  • SDT-state his sword hits twice and for more damage.
  • Command: + +
Damage Stylish Points
Upper Slash Con Lv0 45 -
Upper Slash Con Lv2 112.5 -
Rapid Slash
  • Dash forward, relentlessly slashing everything in your path.
  • SDT-state finish the attack with a single Mirage Blade that explodes for additional damage when the sword is sheathed.
  • SDT-state Can be perform multiple times in succession.
  • Command: + +
Damage Stylish Points
Con Lv0 SDT 80 207 -
Con Lv2 SDT 285 455 -
Rising Star
  • Ascend while attacking enemies around you, lifting them off the ground.
  • Command: Hold after Rapid Slash
Damage Stylish Points
Rising Star Con Lv0 75 -
Rising Star Con Lv2 187.5 -
Aerial Cleave
  • Gather your strength before descending on your target in a merciless falling attack.
  • Command: While in mid-air + +
Damage Stylish Points
Aerial Cleave Con Lv0 100 -
Aerial Cleave Con Lv2 350 -
Void Slash
  • Slash at the area before you with tremendous speed, cleaving the air itself and drawing enemies toward you.
  • Command: + +
Damage Stylish Points
Void Slash Con Lv0 125 -
Void Slash Con Lv2 350 -
Judgement Cut End
  • Slash your foes with such speed that you appear at multiple places at once.
  • Can only be done while in SDT-state or Max SDT Gauge with Concentration at level 2.
  • Command: + + O +
Damage Stylish Points
Judgement Cut End SDT 1,500 1,725 -
Combo A
  • A powerful combo that ends with a double-roundhouse kick.
  • Any part of this combo can be charged.
  • SDT-state press to follow up with a devastating finisher.
  • Command: > >
Damage Stylish Points
Con Lv0 SDT 315 661 -
Con Lv2 SDT 420 747 -
Combo B
  • Lightning fast kicks rock an opponent with speed and fury.
  • Any part of this combo can be charged.
  • SDT-state press to follow up with a devastating finisher.
  • Command: > > (Pause) >
Damage Stylish Points
Con Lv0 SDT 585 1,150 -
Con Lv2 SDT 780 1,300 -
Starfall
  • Focus upon an opponent from mid-air and dive down feet first to send them hurtling away.
  • SDT-state hold to follow up with a flying kick.
  • Level 2 is an improved version that hits for greater damage.
  • Command: While in mid-air
Damage Stylish Points
Con Lv2 SDT 198 409 -
Con Lv2 SDT 264 463 -
Beast Uppercut
  • Lunge towards an enemy and launch them into the air with a heavyweight uppercut.
  • Command: + +
Damage Stylish Points
Beast Uppercut Con Lv0 189 -
Beast Uppercut Con Lv2 252 -
Rising Dragon
  • Charge up power to unleash a rising uppercut upon your enemy.
  • Command: After executing Beast Uppercut hold until your fist begins to glow then release.
Damage Stylish Points
Rising Dragon Con Lv0 405 -
Rising Dragon Con Lv2 540 -
Dragon Breaker
  • A devastating rising double uppercut, infused to the max with demonic power.
  • SDT-state the blow is strengthened further and a third blow is added.
  • Command: After executing Beast Uppercut hold until your fist flashes twice.
Damage Stylish Points
Lv2 Charge Con Lv0 1,552 -
Lv2 Charge Con Lv2 2,070 -
Lv3 Charge Con Lv3 2,671 -
SDT Lv3 Charge Con Lv2 4,036 -
SDT Lv3 Just Frame Charge Con Lv2 5,740 -
Lunar Phase
  • Close in on your enemies with a vicious spin attack, finishing with a forceful heel kick that sends them to the ground.
  • Level 2 is stronger with faster spinning leading to more pain.
  • SDT-state the spin's speed is dramatically increased, further increasing the devastation.
  • Command: + +
Damage Stylish Points
Lunar Phase Con Lv0 252 -
Lunar Phase Con Lv2 344 -
Kick-13
  • Face down an enemy and unleash a flurry of powerful kicks.
  • Hold to ascend along with your foe
  • SDT-state the kicks are further empowered and even greater in number.
  • Command: + +
Damage Stylish Points
Con Lv0 SDT 558 925 -
Con Lv2 SDT 744 1,045 -
Flush
  • Transform simple jumps into damage dealing attacks.
  • Command: X
Damage Stylish Points
Flush Con Lv0 54 -
Flush Con Lv2 72 -
Hell on Earth
  • Project the essence of your being into a single blow, directly into the ground.
  • The shockwave is powerful enough to launch the heaviest of foes.
  • Can only be done while in SDT-state or Max SDT Gauge with Concentration at level 2.
  • Command: + + O +
Damage Stylish Points
Hell on Earth SDT 3,500 4,025 -
Combo A
  • A combo that does damage to enemies both before and behind you.
  • After the third hit press, for additional stabbing strikes.
  • SDT-state press for the third attack to lash out with two more devastating thrusts.
  • Command: > > tap
Damage Stylish Points
Con Lv0 SDT 237 432 -
Stabs Con Lv0 279 -
Con Lv2 SDT 286 698 -
Stabs Con Lv2 503 -
Combo B
  • A combo that utilizes both Mirage Edge and Yamato. Use the Left Stick when attacking to direct your movement.
  • SDT-state rapidly tap to increase the speed of the spin.
  • Command: > > (Pause) > > tap
Damage Stylish Points
Combo B Con Lv0 613 -
Combo B Con Lv2 1,102 -
Helm Breaker
  • A devastating overhead attack powerful enough to shatter the sturdiest of armored helms or demonic skulls.
  • Level 2 is even faster version.
  • Command: While in mid-air
Damage Stylish Points
Helm Breaker Con Lv0 67 -
Helm Breaker Con Lv2 181 -
High Time
  • A powerful attack that launches an enemy skyward.
  • By holding down , you will follow the enemy into the air.
  • SDT-state the attack unleashes multiple blows for even greater destruction.
  • Command: + +
Damage Stylish Points
High Time Con Lv0 90 -
High Time Con Lv2 185 -
Stinger
  • Lunge toward an enemy at high speed and skewer them with a deadly thrust.
  • Level 2 is faster and farther with this powered up version.
  • SDT-state Attack is strengthened and hits multiple times.
  • Command: + +
Damage Stylish Points
Stinger Con Lv0 135 -
Stinger Con Lv2 165 -
Million Stab
  • A blinding whirlwind of stabs with enough momentum to blast an enemy backwards.
  • tap repeatedly for more attacks.
  • Command: Hold while performing Stinger
Damage Stylish Points
Million Stabs Con Lv0 15 per hit -
Million Stabs Con Lv2 22 per hit -
Round Trip
  • Hurl Mirage Edge at an enemy, creating a whirlwind vacuum that will draw enemies in and slice them to ribbons.
  • Command: Hold then release
Damage Stylish Points
Round Trip 126 -
Drive
  • Attack even distant enemies with a shockwave from your sword.
  • Command: + +
Damage Stylish Points
Drive Con Lv0 190 -
Drive Con Lv2 444 -
Over Drive
  • Release a second shockwave to follow the one from Drive.
  • Hold to increase attack power.
  • SDT-state the wave is even larger, trapping more enemies within its wake.
  • Command: After executing Drive press immediately after the release of a shockwave.
Damage Stylish Points
Over Drive Con Lv0 10 per hit -
Over Drive Con Lv2 50 per hit -
Deep Stinger
  • A forward lunge using both Yamato and Mirage Edge, with all the strength of your body and soul behind them.
  • Can only be done while in SDT-state or Max SDT Gauge with Concentration at level 2.
  • Command: + + O +
Damage Stylish Points
Deep Stinger SDT proximity 2,500 3,500 -