Devil May Cry 4 has few balance changes from Vanilla to Special Edition. However, some of the changes affected game's internal workrate which is one of the primary reason of why Special Edition is timed as LRT. Gameplay :
System :
Miscellaneous :
(1) There are seven different types of difficulty. For this game, below are the most significant ones.
Like every DMC games, DT is an essential part of characters arsenal, mostly because it's a universal part of their abilities. You can use it at anytime, and DT enhancements are unique for each characters. Damage is reduced drastically during in DT mode, and enemy attacks that cause a Regular hit stun no longer affect the characters in DT mode. Although, the DT drain varies.
Super-Costumes offers some changes in gameplay not just the usual the 0-vitality recovery, infinite DT and apperances. Each character also receives their own unique ability upgrade. Although Lady/Trish lacks that option.
Compared to DMC3 Bloody Palace mode in DMC4 has a timer which counts down during the battle. If the timer reaches zero, the game is over. Defeating enemies adds a small amount of time to the timer. Timer bonuses are also gained for clearing a stage while suffering no damage and by killing enemies when the Stylish rank is high. Bosses appear in Stages 20, 40, 60, 80, and 100. Stage 101 is a battle against Dante. (2)