Clock Plugin
Stun values are only applied to the regular enemies only.
(1) Each enemy Attack Level has different classification:
Guard break - held-down Royalguard breaks and Dante takes damage.
Guard/Ultimate - being impossible lead to knockback and damage.
Enemy elemental resistances - percentage eg. 100 means an enemy takes 100% damage, 95 means only 95% damage and 105 means 105% damage.
Attack Rate - the melee and ranged damage resistance an enemy has, eg. 100 is 100% and 30 is 30%. Chance time refers to an attack being able to clash with the player's. The clash can create more frame advantage to the player.
Critical Rate - percentage chance where it increases incoming damage, stun, displacement values by 10% (2)