This is a list related to the different techniques used for general Vergil commands to understand Damage, Stylish points and properties. (1)
Concentration benefits provided for Devil Arms remain the sameMirage Blade functions are same as FE.
Hell on Earth and Deep Stinger are two new moves that functions same as JCE which requires Level 2 Concentration.
JJC can be performed in quick succession up to 3 times. It must be timed with the 3rd perfect Cut being indicated by Vergil's “Jackpot”.
The maximum number of consecutive Judgement Cuts is 4 (a normal one followed by 3 perfect Cuts), however, by cancelling the string with Enemy Step or a Trick Action before the 3rd Cut is out.
Performing JJC in the air allows player to move Vergil with direction.
Yamato
Beowulf
Mirage Edge
References
1)
Damage values are gathered through player's in-game testing Void Mode.
Combo A
A flurry of blows with the scabbard and a cleaving blow with the blade.
SDT-state press △ to follow up with a devastating finishing blow.
Command: △ > △ > △ > △
Damage
Stylish Points
Con Lv0 SDT
150 993
-
Con Lv2 SDT
1,854
-
Combo B
Send an enemy flying, then fire a Mirage Blade that explodes when the blade is sheathed.
SDT-state you will fire more blades and can press △ to follow up with an additional strike.
Command: △ > △ > (Pause) > △
Damage
Stylish Points
Con Lv0 SDT
517 569
-
Con Lv2 SDT
1,052 943
-
Combo C
Unleash countless strikes before cleaving your target in twain.
SDT-state the finishing blow will strike an even larger area.
Command: △ > △ > △ > (Pause) > △ tap
Damage
Stylish Points
Combo C Con Lv0
517
-
Combo C Con Lv2
1,052
-
Aerial Rave A
Plummel your enemy with a relentless flurry of strikes performed in mid-air.
Command: While in mid-air △ > △ > △
Damage
Stylish Points
Aerial Rave A Con Lv0
115
-
Aerial Rave A Con Lv2
287
-
Aerial Rave B
Carve up an enemy with a spinning aerial combo, then send them crashing down with a mighty blow.
Command: While in mid-air △ > △ > (Pause) > △ > △
Damage
Stylish Points
Aerial Rave B Con Lv0
225
-
Aerial Rave B Con Lv2
563
-
Judgement Cut
Unsheathe your sword with blinding speed and unleash a whirlwind of slashes.
This can be used after most Yamato skills.
Increase the attack power by releasing the command input when the scabbard sparkles.
SDT-state this attack can hit up to 3 enemies at once.
Command: Hold then release △
Damage
Stylish Points
Normal Con Lv0
40
-
Just Frame Con Lv0
120
-
Normal Con Lv2
100
-
Just Frame Con Lv2
300
-
Upper Slash
Launch enemies into the air with an upward strike from Yamato.
Purchasing Upper Slash 2 will enable the hold down follow-up.
SDT-state his sword hits twice and for more damage.
Command: + + △
Damage
Stylish Points
Upper Slash Con Lv0
45
-
Upper Slash Con Lv2
112.5
-
Rapid Slash
Dash forward, relentlessly slashing everything in your path.
SDT-state finish the attack with a single Mirage Blade that explodes for additional damage when the sword is sheathed.
SDT-state Can be perform multiple times in succession.
Command: + + △
Damage
Stylish Points
Con Lv0 SDT
80 207
-
Con Lv2 SDT
285 455
-
Rising Star
Ascend while attacking enemies around you, lifting them off the ground.
Command: Hold △ after Rapid Slash
Damage
Stylish Points
Rising Star Con Lv0
75
-
Rising Star Con Lv2
187.5
-
Aerial Cleave
Gather your strength before descending on your target in a merciless falling attack.
Command: While in mid-air + + △
Damage
Stylish Points
Aerial Cleave Con Lv0
100
-
Aerial Cleave Con Lv2
350
-
Void Slash
Slash at the area before you with tremendous speed, cleaving the air itself and drawing enemies toward you.
Command: + + △
Damage
Stylish Points
Void Slash Con Lv0
125
-
Void Slash Con Lv2
350
-
Judgement Cut End
Slash your foes with such speed that you appear at multiple places at once.
Can only be done while in SDT-state or Max SDT Gauge with Concentration at level 2.
Command: + + O + △
Damage
Stylish Points
Judgement Cut End SDT
1,500 1,725
-
Combo A
A powerful combo that ends with a double-roundhouse kick.
Any part of this combo can be charged.
SDT-state press △ to follow up with a devastating finisher.
Command: △ > △ > △
Damage
Stylish Points
Con Lv0 SDT
315 661
-
Con Lv2 SDT
420 747
-
Combo B
Lightning fast kicks rock an opponent with speed and fury.
Any part of this combo can be charged.
SDT-state press △ to follow up with a devastating finisher.
Command: △ > △ > (Pause) △ > △
Damage
Stylish Points
Con Lv0 SDT
585 1,150
-
Con Lv2 SDT
780 1,300
-
Starfall
Focus upon an opponent from mid-air and dive down feet first to send them hurtling away.
SDT-state hold △ to follow up with a flying kick.
Level 2 is an improved version that hits for greater damage.
Command: While in mid-air △
Damage
Stylish Points
Con Lv2 SDT
198 409
-
Con Lv2 SDT
264 463
-
Beast Uppercut
Lunge towards an enemy and launch them into the air with a heavyweight uppercut.
Command: + + △
Damage
Stylish Points
Beast Uppercut Con Lv0
189
-
Beast Uppercut Con Lv2
252
-
Rising Dragon
Charge up power to unleash a rising uppercut upon your enemy.
Command: After executing Beast Uppercut hold △ until your fist begins to glow then release.
Damage
Stylish Points
Rising Dragon Con Lv0
405
-
Rising Dragon Con Lv2
540
-
Dragon Breaker
A devastating rising double uppercut, infused to the max with demonic power.
SDT-state the blow is strengthened further and a third blow is added.
Command: After executing Beast Uppercut hold △ until your fist flashes twice.
Damage
Stylish Points
Lv2 Charge Con Lv0
1,552
-
Lv2 Charge Con Lv2
2,070
-
Lv3 Charge Con Lv3
2,671
-
SDT Lv3 Charge Con Lv2
4,036
-
SDT Lv3 Just Frame Charge Con Lv2
5,740
-
Lunar Phase
Close in on your enemies with a vicious spin attack, finishing with a forceful heel kick that sends them to the ground.
Level 2 is stronger with faster spinning leading to more pain.
SDT-state the spin's speed is dramatically increased, further increasing the devastation.
Command: + + △
Damage
Stylish Points
Lunar Phase Con Lv0
252
-
Lunar Phase Con Lv2
344
-
Kick-13
Face down an enemy and unleash a flurry of powerful kicks.
Hold △ to ascend along with your foe
SDT-state the kicks are further empowered and even greater in number.
Command: + + △
Damage
Stylish Points
Con Lv0 SDT
558 925
-
Con Lv2 SDT
744 1,045
-
Flush
Transform simple jumps into damage dealing attacks.
Command: X
Damage
Stylish Points
Flush Con Lv0
54
-
Flush Con Lv2
72
-
Hell on Earth
Project the essence of your being into a single blow, directly into the ground.
The shockwave is powerful enough to launch the heaviest of foes.
Can only be done while in SDT-state or Max SDT Gauge with Concentration at level 2.
Command: + + O + △
Damage
Stylish Points
Hell on Earth SDT
3,500 4,025
-
Combo A
A combo that does damage to enemies both before and behind you.
After the third hit press, △ for additional stabbing strikes.
SDT-state press △ for the third attack to lash out with two more devastating thrusts.
Command: △ > △ > △ tap
Damage
Stylish Points
Con Lv0 SDT
237 432
-
Stabs Con Lv0
279
-
Con Lv2 SDT
286 698
-
Stabs Con Lv2
503
-
Combo B
A combo that utilizes both Mirage Edge and Yamato. Use the Left Stick when attacking to direct your movement.
SDT-state rapidly tap △ to increase the speed of the spin.
Command: △ > △ > (Pause) > △ > △ tap
Damage
Stylish Points
Combo B Con Lv0
613
-
Combo B Con Lv2
1,102
-
Helm Breaker
A devastating overhead attack powerful enough to shatter the sturdiest of armored helms or demonic skulls.
Level 2 is even faster version.
Command: While in mid-air △
Damage
Stylish Points
Helm Breaker Con Lv0
67
-
Helm Breaker Con Lv2
181
-
High Time
A powerful attack that launches an enemy skyward.
By holding down △, you will follow the enemy into the air.
SDT-state the attack unleashes multiple blows for even greater destruction.
Command: + + △
Damage
Stylish Points
High Time Con Lv0
90
-
High Time Con Lv2
185
-
Stinger
Lunge toward an enemy at high speed and skewer them with a deadly thrust.
Level 2 is faster and farther with this powered up version.
SDT-state Attack is strengthened and hits multiple times.
Command: + + △
Damage
Stylish Points
Stinger Con Lv0
135
-
Stinger Con Lv2
165
-
Million Stab
A blinding whirlwind of stabs with enough momentum to blast an enemy backwards.
tap △ repeatedly for more attacks.
Command: Hold △ while performing Stinger
Damage
Stylish Points
Million Stabs Con Lv0
15 per hit
-
Million Stabs Con Lv2
22 per hit
-
Round Trip
Hurl Mirage Edge at an enemy, creating a whirlwind vacuum that will draw enemies in and slice them to ribbons.
Command: Hold △ then release
Damage
Stylish Points
Round Trip
126
-
Drive
Attack even distant enemies with a shockwave from your sword.
Command: + + △
Damage
Stylish Points
Drive Con Lv0
190
-
Drive Con Lv2
444
-
Over Drive
Release a second shockwave to follow the one from Drive.
Hold △ to increase attack power.
SDT-state the wave is even larger, trapping more enemies within its wake.
Command: After executing Drive press △ immediately after the release of a shockwave.
Damage
Stylish Points
Over Drive Con Lv0
10 per hit
-
Over Drive Con Lv2
50 per hit
-
Deep Stinger
A forward lunge using both Yamato and Mirage Edge, with all the strength of your body and soul behind them.
Can only be done while in SDT-state or Max SDT Gauge with Concentration at level 2.