Table of Contents

100%

Devil May Cry 100% is a speedrun category in which the player tries to complete the game as fast as possible in addition to fully clearing the game. Glitches such as Shadow despawn are all allowed. Using other programs to affect the game or modifying the game with mod is not allowed.

The leaderboards for this category are available here

Objectives

The objective is 100% game completion, meaning all significant interactions and criteria in each Missions needs to be performed and accomplished.

  • Clearing all 23 missions with S rank
  • Clearing all 12 secret missions (1)
  • All permanent upgrades must be purchased and collected (2)
  • All usable equipment must be collected (3)

(1) All of them need to be cleared when you finish the game. The rewards you get from these missions are part of full health upgrade requirement, which is the Blue Orb Fragment.

List of all Secret Missions to clear

(2) In addition of collecting a total of 33 Blue Orb Fragments and 2 full Blue Orbs, you must buy all character's power-up. Note, in Easy difficulty you will only buy purple and blue orb upgrades 4 times.
  • Alastor:
    Stinger 350 → 1,400
    Round Trip 350 → 1,400
    Air Hike 4,000
    Air Raid 750
    Vortex 1,150 → 2,400

  • Ifrit:
    Rolling Blaze 3,450
    Magma Drive 500
    Kick-13 700 → 2,100
    Meteor 900 → 2,700
    Inferno 4,850

  • Blue Orb 300 → 550 → 1,000 → 1,800 → 3,200 → 4,300 → 5,500
  • Purple Orb 440 → 830 → 1,560 → 2,920 → 5,440 → 6,540 → 7,740

  • Total Cost:
    Normal/Hard/Dante Must Die ---- 69,120
    Easy ------------------------------------ 36,400

List of all blue orb fragment locations

M1 M1 M1 M1
M3 M3 M4 M5
M8 M8 M8 M8
M9 M11 M11 M12
M13 M14 M14 M15
M15 M15 M15 M16
M16 M16 M16 M17
M18 M18 M18 M19
M19 M19 M21

(2) While Any% skips majority of firearms, this category requires all of them for full completion. The devilarms by default are mandatory progression pick.

  • Mission 2: Alastor
  • Mission 2: Shotgun
  • Mission 8: Grenade Gun
  • Mission 9: Ifrit
  • Mission 12: Needle Gun
  • Mission 19: Nightmare-β
  • Secret Mission 12: Bangle of Time

Routes

Route Estimated Time Runner VoD
Gathering Data - - -
Route Estimated Time Runner VoD
1:00:00 - 1:20:00 Waifu
Route Estimated Time Runner VoD
Safe 1:30:00+ ExcelitoL
Risky 1:15:00 - 1:30:00 Waifu

Rules

(The rules here are specific to this category. Go to this page to find the rules that apply to all Devil May Cry speedruns.)

  • You need to complete all the requirements listed above in every mission before reaching mission 22.
  • Play under the respective difficulty that you're running on.
  • Glitches, and any sort of gameplay exploits are allowed. However, The Special Bonus Save/Quit glitch is NOT allowed.
  • Back-up saves are allowed, but must be created while the runner has control of Dante, not during end-mission menus. Explanation video on how to avoid Save/Quit glitch by Waifu.

Learning

Learning a 100% category may seem daunting at first, but there are ways of making things easier. It's very important to know that each difficulty has significant route difference.

  • For Dante Must Die specifically, it's highly recommended and check Tricks section regarding the boss cycles and if you ever get stuck or lost in certain segment, you can check Speedrun Explained video by Waifu.
  • It's much ideal to start with learning All Collectibles category before you get comfortable enough for this since the excessive Special Bonus</strong> requirement makes the run much more challenging.
  • Make savefiles before each part that you probably have issues with. You can backup and copy the savefiles ( Generally in <Steam-folder>\userdata\<user-id>\631510\remote\ ) into a seperate folder.
  • Make splits. Download a program like Livesplit and setup your splits. It does not matter how bad they are in your first run.

Once you have completed your first run and made savefiles practice the parts you are least confident with then try another run.