This is a list related to the different techniques used for general Lady commands to understand Damage, Stylish points and properties
Each Lady's gun has certain condition to get max value damage
Kalina Ann (Bayonet)
Handguns
Shotgun
Kalina Ann
- A 3-hit combo
- Last hit sends your enemies flying.
- Command: △ > △ > △
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Combo |
70 + 80 + (110 + 120) |
670 |
250 |
285 |
- A multiple strike combo that deals devastating damage to airborne enemies.
- Command: While in mid-air △ > △ > △
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Air Combo |
80 + 90 + 110 |
470 |
250 |
210 |
- Drop down on an enemy from above for a powerful strike.
- Command: While in mid-air
+
+ △
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Sting |
40 + 60 + 80 |
300 |
150 |
135 |
- Toss a handful of grenades forward to light up the party with an explosion.
- The less distance you throw grenades, the less powerful effect of launching against the targets
- Hold down △ to increase the throw distance.
- Command: While in mid-air
+
+ △
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Max Distance |
550 |
180 |
250 |
412.5 |
| Blast Effect |
30 |
20 |
300 |
22.5 |
- Twirl Kalina Ann around once, clearing out the area around you.
- Command:
+
+ △
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Sweep |
70 + 90 |
200 |
150 |
120 |
- While lacking power, this attack is capable of rapid fire.
- Handgun attack power increases at closer distances.
- Command: ▢
|
Damage |
CP Value |
CP Timer |
DT Gain |
| 9mm Bullet |
24 |
90 |
10 |
18 |
- Fire powerful bullets, capable of doing big damage.
- Command: Hold ▢ release when the guns begin to glow
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Hollow Point |
75 x 2 |
280 |
100 |
112.5 |
- Set enemies on fire with napalm bullets.
- Surrounding enemies can get burned if they get too close.
- Command: Hold ▢ release when the guns glow more brightly
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Napalm Shot |
130 x 2 |
500 |
150 |
195 |
- Blow up your foes with powerful, demon-busting bullets that explode after a set period of time.
- Command: Hold ▢ release when the guns glow their brightest
|
Damage |
CP Value |
CP Timer |
DT Gain |
| At the correct distance |
150 x 2 |
600 |
200 |
225 |
| Explosion |
300 x 2 |
800 |
100 |
- |
- Launch your enemy into the air from point-blank range, then hit them with two-handed gun action.
- Level 2 is more powerful and longer version.
- Command:
+
+ O tap
|
Damage |
CP Value |
CP Timer |
DT Gain |
| At the correct distance |
16 |
20 |
250 |
12 |
| Finisher Lv1 |
120 |
120 |
350 |
90 |
| Finisher Lv2 |
180 |
140 |
350 |
135 |
- Make Swiss cheese out of your enemies by showering them in a hail of bullets.
- Command:
+
+ O tap
|
Damage |
CP Value |
CP Timer |
DT Gain |
| At the correct distance |
10 |
18 |
250 |
7.5 |
| Finisher Lv1 |
130 x 2 |
500 |
150 |
195 |
- Powerful buckshot with a devastating spread.
- A close range hit will deliver incredible damage.
- Command: ▢
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Buckshot |
20 x 21 |
210 |
100 |
315 |
- Deal some serious damage with these large buckshots.
- Command: Hold ▢ release when the guns begin to glow
|
Damage |
CP Value |
CP Timer |
DT Gain |
| 000 Buckshot |
20 x 26 |
390 |
100 |
390 |
- Dish out devastating damage with these piercing shots.
- Command: Hold ▢ release when the guns glow more brightly
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Flechette Shot |
20 x 31 |
930 |
100 |
465 |
- Shred any unfortunate souls foolish enough to be within range of this shot.
- Command: Hold ▢ release when the guns glow their brightest
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Shredder Shot |
20 x 36 |
1,800 |
100 |
540 |
- Spin your shotgun around your body like a set of nunchucks rapidly blasting nearby foes.
- Command:
+
+ O
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Double Barrels |
15 x 6 |
60 |
300 |
67.5 |
- Thrust forward and ram the shotgun into an enemy, then follow-up with a point-blank blast of buckshot.
- Command:
+
+ O
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Rush Hour |
110 |
200 |
500 |
82.5 |
- After Rush Hour, put some distance between you and the enemy with this blast that sends you flying back.
- The number of times you press O during rush hour changes it's attack power
- Command: During Rush Hour tap O
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Rapid Fire (Small) |
80 + 80 |
300 |
300 |
120 |
| Rapid Fire (Small) |
400 + 350 + 200 |
450 |
300 |
712.5 |
- Fire a powerful missile.
- Projectiles from Kalina Ann become stronger as they cover more distance.
- Command: ▢
|
Damage |
CP Value |
CP Timer |
DT Gain |
| AT Missile |
420 |
300 |
200 |
315 |
- Fire an even more powerful missile to do some major damage.
- Command: Hold ▢ release when Kalina Ann shoots a smoke plume from its exhaust
|
Damage |
CP Value |
CP Timer |
DT Gain |
| High Explosive |
880 |
650 |
250 |
660 |
- An even stronger missile to really show your enemies who's the boss.
- Command: Hold ▢ release when Kalina Ann shoots sparks from its exhaust
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Full Blast |
2,200 |
850 |
250 |
1,650 |
- An even stronger missile to really show your enemies who's the boss.
- Command: Hold ▢ release when Kalina Ann shoots even bigger sparks from its exhaust
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Maximum Burst |
1,600 x 3 |
3,300 |
300 |
3,600 |
- Unleash a swarm of micro-missiles into a wide area in front of you.
- The explosive power per shot is determined randomly from 6 types of damage 40,60,90,120,180,250
- Level 2 increases attack range and allows you to tap O to increase the number of missiles.
- Command:
+
+ O
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Hysteric |
250 |
60 |
350 |
187.5 |
- Lock on to several targets to hunt them down with homing missiles.
- Hold O to target and release to fire.
- Command:
+
+ O
|
Damage |
CP Value |
CP Timer |
DT Gain |
| Multiple |
140 x 4 ~ 16 |
400 ~ 1,600 |
300 |
400 ~ 1,680 |