Devil May Cry All Collectibles is a speedrun category in which the player tries to complete the game as fast as possible while also collecting all blue orb fragment and equipments. Glitches such as Shadow despawn are all allowed. Using other programs to affect the game or modifying the game with mod is not allowed.
The leaderboards for this category are available here
All Collectibles requirement is similar to 100% objectives, but without the need of full upgrades and ending each missions with specific criteria. The following requirements are:
(1) All of them need to be cleared when you finish the game. The rewards you get from these missions are part of collectibles requirement, which is the Blue Orb Fragment. You are also allowed to Save/Quit for quick travel as long as you collect the item reward in the area. For example, you can go back to mission 8's entrance interval after you grab blue orb in secret mission 5.
M1 | M1 | M1 | M1 |
---|---|---|---|
![]() Prior to the "official" mission, stands inside the small tower to the left. |
![]() Main Hall. On the left side of the room, 2nd floor. |
![]() In the room with the portcullis, break the four suits of armor on the right as Dante enters |
![]() In the workshop area, jump up onto the biplane's wing. |
M3 | M3 | M4 | M5 |
![]() After Phantom, return to broken bridge Wall-jump to the porch above the doors to the Cathedral and use Stinger towards the bridge |
![]() Then Cross the shattered Broken Bridge a second time |
![]() After fighting the "Lion.", enter the small room with the Divinity Statue across from the airplane hangar. break table nearest to the statue. |
![]() Jump to the area above the entrance and go past the hole. Jumping to the left tower , which has a Red Orb Cache and an Untouchable, then back across to the high tower to the right |
M8 | M8 | M8 | M8 |
![]() Prior to the "official" mission, go back to the sewers and walk away from the camera into a dead-end area of the tunnel. |
![]() Above the horse statues after defeating Phantom. You can use Stinger to trigger a long-jump off the edge of the platform where the boss fight took place. |
![]() After using the Trident, jump over the railing to the left to find the Fragment in a pool of water. |
![]() After getting through the portcullis, do not exit the room: instead, jump over the railing to the right to find fragment in the water. |
M9 | M11 | M11 | M12 |
![]() stand near the entrance and walk along the wall to the right till you find small area with a gravestone. Strike it a few times with a melee to expose the fragment |
![]() On the way back after getting Sign of Chastity, kill all the Blades and the orb fragment will drop down from the middle of the circular area |
![]() In the first room, jump up on top of the glass wall. Walk over to the hole in the roof of the partitioned-off area and follow the path |
![]() After Griffon, Stinger across each mast till you reach the prow. The orb will appear as you land. |
M13 | M14 | M14 | M15 |
![]() After clearing first mandatory fight. Turn completely around. Head down the hole. It is floating at the far end, guarded by three Blades |
![]() After exiting the water while being still in the interval, run around the mast and jump in the second pool. It is near the bottom at the back of the pool |
![]() In the waterfall area. Double jump onto the cliff |
![]() Back track to the tiered cliff, double jump on the right-hand side onto the ledge with the fragment before the tunnel exit. |
M15 | M15 | M15 | M16 |
![]() In the blue shield path, break the wall opposite the door. Destroy the junk in the area to uncover the Blue Orb Fragment, along with a Holy Water |
![]() In the red shield path spike room, do not pick up the item immediately instead, jump down into the pit and kick-jump off the wall under the item. The Blue Orb Fragment will appear on the pedestal above |
![]() Before you trigger Griffon, go to the upper floor, then climb the stairs to get to the top. Run across the bridge to the center. The fragment will appear when you reach at the middle of the glass section. |
![]() To the left of the elevator after picking up the Wheel of Destiny. This is a full Blue Orb, not just a fragment. |
M16 | M16 | M16 | M17 |
![]() Hovering in the air in the main hallway, Stinger off the Divinity Statue. |
![]() After you kill plasma, go beneath the right-hand stairs in the main hall |
![]() Jump around in front of the face above the painting which is right besides the small room with the Divinity Statue to drop the fragment. |
![]() In "Pluto's Dragon," jump up to the right above the area where the mirror is, and follow the right-hand wall to find the entrance to a balcony area. Stand still in the middle of the balcony and it will drop down after a short time. You can do that and kill Pluto's Dragon at the same time. |
M18 | M18 | M18 | M19 |
![]() Inside a barrel in the last prison cell on the left. |
![]() On a small ledge in the version of the tall tower with the wheel device to flood the room. |
![]() Before Nightmare II, jump up to the left to find a door on the second floor. Follow the trail of Red Orbs till the end |
![]() Before you enter the mirror world in the Castellan's bedroom, check the right of the bed. |
M19 | M19 | M21 | |
![]() Mirror World outdoor area. It is hovering near the edge of the square tower accessed from the uppermost level of the wall, and can be grabbed by simply jumping off the edge in the right place |
![]() The same tower as the Blue Orb Fragment in Mission 5. After getting the previous Fragment. Use Air Hike and grabs the ledge to get to the tower. This is the final blue fragment |
![]() The Blue Orb is in the first room containing a Nobody in the Secret Mission 12. |
Route | Estimated Time | Runner | VoD |
---|---|---|---|
Gathering Data | - | - | - |
Route | Estimated Time | Runner | VoD |
---|---|---|---|
Beginner | 55:00+ | TheScruffington |
|
WR Contender | 51:00 - 55:00 | Out_With_A_Yang |
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(The rules here are specific to this category. Go to this page to find the rules that apply to all Devil May Cry speedruns.)
For those who are interested in 100% category this is a good starting point.
Once you have completed your first run and made savefiles practice the parts you are least confident with then try another run.