====== Dante's Action ======
This is a list related to the different techniques and Styles used for general [[dmc3:dante|Dante]] commands to understand Damage, Stylish points and properties. [(DMC3 Official Guide Book - Detailed Gameplay Guide (2005): Tankobon Hardcover. Chapter 1, System; p. 11 - 18.)]
> {{https://dmc.wiki/_media/dmc3:rg.png?nolink&50|}} RG damage depends on the Rage meter (Orb). Although, ground release does more damage than air. [(:dmc3tr)]
Release
Rage meter
Damage
0
0
0.5
260
1
524
1.5
787
2
1049
2.5
1311
3
1574
Just Release
Rage meter
Damage
0
270
0.5
605
1
944
1.5
1282
2
1619
2.5
1957
3
2249
Trickster
Royal Guard
Miscellaneous
Dash
Dash
Double Dash
Triple Dash
A quick burst of speed propels the player forward. This technique helps get the player out of tight situations.
First half animation contains invincibility frames.
Each TS lv unlocks extra dash.
Second and Third dash can be controlled for different direction.
Gains 150 Stylish Point when you near miss an enemy attack.
Command: O
Wall Hike
Similar to DMC2, run up walls to avoid enemy attacks.
Run can be horizontal or vertical.
Gains 150 Stylish Point when you near miss an enemy attack.
Avaliable at Lv1 TS.
Command: O near wall.
Sky Star
A quick aerial dash that propels you forward through the air.
Can use secondary Sky Star after wall or air hike.
Gains 150 Stylish Point when you near miss an enemy attack.