====== V Skills ======
This is a list related to the different techniques used for general [[dmc5:nero_dante_v|V]] commands to understand Damage, Stylish points and properties. [(DMC5 Official Complete Game Guide (2019): Tankobon Hardcover. Skill Explanation, V Skills; p. 92 - 102.)]
* Nightmare spawn is random and his behaviour cannot be controlled until Promotion is bought.
* [[dmc5:nero_dante_v|V]] DT consumption depends on his pet otherwise he has the lowest DT drain.
* Amount of Style Point and DT gain changes on V's Checkmate timing [(DMC5 Official Complete Game Guide (2019): Tankobon Hardcover. Skill Explanation, About V's Stopping; p. 107.)]
Timing
Stylish Point
DT gain
Fastest: Wthin 0.5s from dying state
1100
700
Fast: Wthin 1.25s from dying state
750
500
Standard: Wthin 3s from dying state
500
300
Slow: More than 3s from dying state
350
200
Cane
Checkmate
Gambit
Touch And Move
Royal Fork
Griffon
Bullet
Blockade
Flank Attack
Double Check
Round Robin
Vigor / Vim
Shadow
Gear Attack
Combo A
Combo B
Combo C
Breakthrough
Hedgehog
Arbiter
Skewer
Bayonet
Guillotine
Vigor / Vim
Nightmare
Promotion
Combo A
Combo B
Strongpoint
Critical Position
Desperado
Illegal Move
Domination
===== References =====
~~REFNOTES /2 ~~
~~REFNOTES~~
A teleportation technique. Throw your cane at a target to appear next to them.
Using this move to a dying enemy will kill them instantly.
Command: + O
Teleport to the next target the moment you finish off the enemy in front of you.
Command: press O the moment you finish off an enemy with Checkmate
Damage
Stylish Points
DT gain
Touch And Move
-
400
500
Rain down demonic canes from on high finishing off all dying enemies in the area at once.
Expends the DT gauge by 1000
Command: + rotate + O
Damage
Stylish Points
DT gain
Royal Fork
150
400
0
Finish off dying enemies.
Style Point and DT gain based on how fast that V could finish off the enemy.
Command: O
Damage
Stylish Points
DT gain
Checkmate
0
350+
200+
Cane hit
70
150
150
Shoot balls of lighting from Griffon's maw.
Command: ▢
Damage
Stylish Points
DT gain
Bullet
8
20
10
Use Griffon's power to launch a pillar of lightning at foes.
Each level powers up the damage as they require to charge further.
Lv2 and Lv3 has more pillars.
It's possible to stop it while activating other Griffon skills.
Command: Hold and release ▢
Damage
Stylish Points
DT gain
Blockade 1
100
150
120
Blockade 2
180
200
216
Blockade 3
250
300
300
Use Griffon's power to fire an electric shock that slams into enemies.
Command: + + ▢
Damage
Stylish Points
DT gain
Flank Attack
150
250
180
Damage
Stylish Points
DT gain
Double Check
60+
70+
72+
Move Griffon near V and unleash electric shocks across the area.
Each level powers up the damage as they require to charge further.
Lv2 and Lv3 grants more electric strikes.
Command: + + Hold and release ▢
Damage
Stylish Points
DT gain
Round Robin 1
100
225
120
Round Robin 2
175
375
210
Round Robin 3
250
525
300
Vigor Increase Griffon's defense, allowing him to take more hits before getting stalemated. First purchase grants 1.25 multiplier second is 2.
Vim Reduce the time needed for Griffon to recover after getting stalemated by x1.8
Instantly attack an enemy. Only works when Shadow isn't summoned yet.
Command: When V is near enemy and locked on press △
Damage
Stylish Points
DT gain
Gear Attack
-
-
-
Follow up Shadow's claw attack with a series of piercing tentacle strikes.
Automatically becomes an air attack for airborne targets.
Command: △ > △ > △
Damage
Stylish Points
DT gain
Combo A Anti-Air
230 320
490 420
184 256
An extra combo for Shadow, knocking away enemies with a swing of his tail and rending them with enormous fangs.
Command: △ > (Pause) > △ > △
Damage
Stylish Points
DT gain
Combo B
600
890
480
A combo to follow up Shadow's claw attack, changing his neck into a whip to flay nearby foes.
Command: △ > △ > (Pause) > tap △
Damage
Stylish Points
DT gain
Combo C
460+
670+
368+
Shadow dives into the ground and dashes ahead, attacking with tentacles as it moves.
Command: + + △
Damage
Stylish Points
DT gain
Breakthrough
200
480
160
Shadow transforms into spikes that jut out in all directions to attack.
Level 2 adds needles that erupt from the ground behind Shadow.
Command: Hold and Release △
Damage
Stylish Points
DT gain
Hedgehog Lv2
150 200+
125 175+
120 160+
Shadow's tail transforms into an axe to launch foes.
Hold △ to have him follow enemies into the air.
Command: + + △
Damage
Stylish Points
DT gain
Arbiter
120
250
96
Shadow changes his whole body into a spinning blade, striking enemies with a spin attack.
Command: in mid-air △
Damage
Stylish Points
DT gain
Bayonet
240
390
192
Vigor Increase Shadow's defense, allowing him to take more hits before getting stalemated. First purchase grants 1.25 multiplier second is 2.
Vim Reduce the time needed for Shadow to recover after getting stalemated by x1.8
Ride atop the demonic beast Nightmare.
Increases DT Gauge consumption during promotion by x0.4 then x0.9 during nightmare actions (x0.75 if Trigger Heart )
Consumes DT of enemy's move x0.5 times when damaged.
Command: While Nightmare is active, press + O , or X in the air near Nightmare to mount. + X or X in the air to dismount
Nightmare unleashes a brutal flurry of punches at the enemy.
Consumes DT by 950.
Command: O > O > O
Damage
Stylish Points
DT gain
Combo A
1050
1100
0
A new combo for Nightmare, spreading his powerful blows across a wider area.
Consumes DT .
Command: O > O > (Pause) > tap O repeatedly
Damage
Stylish Points
DT gain
Combo B
920+
1350+
1050
Nightmare's sweeping laser strike that burns enemies over a wide area.
Consumes DT gauge by 850.
Command: During Promotion + + O
Damage
Stylish Points
DT gain
Strongpoint
350
200
0
Nightmare's sweeps a laser attack from ground to sky.
Consumes DT gauge by 300.
Command: After Strongpoint is activated, press and hold O
Damage
Stylish Points
DT gain
Critical Position
350
200
0
Nightmare swings down both fists for a hearty ground slam.
Consumes DT gauge by 500.
Command: in mid-air O
Damage
Stylish Points
DT gain
Desperado
500
750
0
Nightmare fires a thick laser straight ahead.
Use to adjust the angle slightly.
Consumes DT gauge by 3000.
Command: Hold O during Illegal Move
Damage
Stylish Points
DT gain
Domination
2000
4200
0