~~Title: Actions~~
====== Actions ====== This is a list related to the different techniques that is used to all three characters commands to understand properties. Some of their basic abilities are shared. [(DMC5 Official Complete Game Guide (2019): Tankobon Hardcover. Skill Explanation, Skills and Action; p. 32 - 33.)] * RG Regular Block has DT consumption with the formula of Enemy Attack power x0.7 [(DMC5 Official Complete Game Guide (2019): Tankobon Hardcover. Skill Explanation, Dante Skills; p. 88 - 89.)] * Royal Gague Accumulation formula is Enemy Attack power x2.0 * Irregular Full Custom is locked behind beating Son of Sparda which allows [[dmc5:nero_dante_v|Dante]] to fully customize the loadout, even if things contradict. He can also unequip any weapon that could allow him to go unarmed. * Some [[dmc5:nero_dante_v|Nero's]] taunt has special effect. At Rank B it loads his special bullet. Rank A and Air Taunt enables him to Exceed

Abilities


Trickster


Royal Guard


===== References ===== ~~REFNOTES /2 ~~ ~~REFNOTES~~
Kick Jump

  • Jump again by pushing off a wall.
  • Command: After jumping, press X near a wall.
Enemy Step

  • Double-jump off of an enemy.
  • Command: In mid-air, press X near an enemy.
Air Hike
  • Concentrate magical energy into the area under your feet to perform a double jump.
  • Second Jump has no invincibility frames.
  • Dante can carry out one extra Air Hike, if he is in DT state.
  • Command: After the first jump, press X
Side Roll
  • Evade an enemy attack by rolling to the side.
  • Contains invincibility frames.
  • Command: + sideways on + X
Taunt

  • There are 3 different taunts for each character.
  • First is a regular one which is performed by pressing SELECT while on the ground or mid-air.
  • Second is a special one from a shop which a regular one which increases Stylish Rank more than a normal taunt. done by holding + SELECT while on the ground
  • Third is unique taunt given only to those who completed the Bloody Palace. Press + SELECT while on the ground
Speed / Quickplay

  • By continuing to press in the same direction with the your footspeed will increase.
  • V's own speed called Quickplay which uses Shadow's celerity for high-speed movement and it can break any objects.
  • Speed / Quickplay cannot be activated while in battle or Shadow is stalemated.
Damage Stylish Point DT gain
Quickplay 15 200 100
Get More Orbs

  • Passive ability which increases the range from which you gather orbs.
  • The range stretches up to 30m.
Devil Trigger

  • unleash the devil within Nero and Dante. Expend V's demonic power to summon Nightmare.
  • Purchasing Trigger Heart will reduce the depletion rate of the DT Gauge.
  • Dante and V transforms with input
  • Nero transforms with any direction of input
Glider
  • Spread your wings and glide.
  • To change direction tilt while gliding.
  • Command: While in DT and mid-air, hold X
Wire Snatch

  • Extend a wire from the right arm to reel in foes from a distance.
  • Large or heavy enemies cannot be pulled in.
  • Inital range is 7.5m Lv2 is 9.5m and Lv3 is 13m.
  • If used against the enemy, it will grants 50 Style Point.
  • When equipped with Rawhide heavy enemies can be attached at certain times and deal small amount of damage.
  • Command: + O
Wire Bound
  • Latch onto a Grim Grip to travel long distances in a heartbeat.
  • Using Wire Snatch against enemies that cannot be pulled in will execute a Wire Bound instead.
  • If used against the enemy, it will grants 50 Style Point.
  • When equipped with Rawhide heavy enemies can be attached at certain times and deal small amount of damage.
  • Command: + O
The Book
  • Concentrate to fill your DT gauge in battle.
  • Hold the command to continue storing power.
  • Command:
Switch Back
  • Grab onto Griffon to move backwards.
  • V is invincible until he is in the landing state.
  • Command: + + X
Hanging
  • Grab onto Griffon to jump higher into the air.
  • V is invincible when dug up and rising, not when is landing.
  • Command: While in mid-air X hold to glide.
Forced Move
  • Utilize Shadow's celerity to dodge enemy attacks quickly in any direction.
  • Can be invincible indefinitely when used continuously.
  • Command: + sideways on + X
Green / White Gainer
  • When V kills an enemy while Devil Trigger is active, it will increase the drop rate of Green and White Orbs.
  • Green Orb receives 12%+ drop rate.
  • White Orb receives 10%+ drop rate.
  • This will only work if the abilities are bought in the shop.
Dash
  • A quick dash that allows you to deftly evade enemy attacks.
  • Can be used indefinitely.
  • Contains invincibility frames.
  • Command: Any Direction + O
Sky Star
  • Use magical energy to create a mid-air platform from which you can kick off and move horizontally.
  • DT state can do one extra Sky Star.
  • Contains invincibility frames.
  • Command: In mid-air Any Direction + O
Flipper
  • Flip back into a safe position after being knocked off your feet by enemy attacks.
  • Available at Lv2 TS
  • Gains 300 Style Point.
  • Command: O knocked back
Mustang
  • Close in on an enemy by dashing, then use their body as a platform to jump into the air.
  • Available at Lv2 TS and Lv3 unlocks air version.
  • Gains 300 Style Point.
  • Can avoid enemy attacks while active.
  • Command: O collide with enemy
Air Trick
  • Dash above an enemy's head and appear in mid-air.
  • DT state can do one extra Air Trick.
  • Contains invincibility frames.
  • Available at Lv3 TS
  • Command: + + O
Ground Trick
  • Dash downward toward an enemy and appear on the ground.
  • Contains invincibility frames.
  • Available at Lv4 TS
  • Command: + to + O
Block

Block

Air Block

Royal Block


  • Blocks enemy attacks and neutralizes damage while also filling the Royal Gauge.
  • This technique expends the DT Gauge each time it is activated.
  • Royal Block negates expending the DT Gauge. Fills the Royal Gauge more than a standard Block.
  • Command: O
Damage Stylish Point DT gain
Block - 250 -
Royal Block - 750 1000
Release

Release

Air Release

Royal Release


  • Release all the energy stored in the Royal Gauge, and lash out at your enemies with an explosion of dreadful power.
  • Air Release can be used for easier timing due to it's invincibility frames.
  • Command: + + O
Damage Stylish Point DT gain
Release (0~30000) x0.08 0~1200 0~1000
Royal Revenge
  • Use one stock of Royal Gauge to nullify enemy attacks and perform a counterattack. Hold the button to maintain readiness.
  • Command: + + O
Damage Stylish Point DT gain
Royal Revenge 500 750 400