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====== Actions ======
This is a list related to the different techniques that is used to [[dmc4:chapters:vergil_info|Vergil]] commands to understand properties [(DMC4 Special Edition Official Guidebook (2015): Famitsu Strategy Guide. Chapter 3, System; p. 107.)]
Concentration Gauge has 2 Levels. This system has specific determination whether it increases or decrease around the enemy
Action that increases or decrease the Gauge
Increasing Behavior
Lock-on, Slow Movement, Air Trick, Enemy Hit or Dodge. Shooting, JJC, Taunt
Decreasing Behavior
Run, Attack Whiff, Take Damage
Abilities
Trick Action
Summoned Swords
Side Roll
Evade an enemy attack by rolling to the side.
Contains invincibility frames.
Command: + sideways on + X
Damage
CP Value
CP Timer
DT Gain
Normal Dodge
-
150
-
350
Perfect Dodge
-
250
-
800
Kick Jump
Jump again by pushing off a wall.
Command: After jumping, press X near a wall.
Devil Trigger
unleash the devil within Vergil. Depletes the DT Gauge.
Purchasing Trigger Heart will reduce the depletion rate of the DT Gauge.
Some of the Vergil's attack will be infused with his demonic energy that instantly consumes part of his DT gauge.
Most enemies attack will not interrupt Vergil's action.
Command:
Enemy Step
Also known as JC. One of the one of the core aspects for this series.
This is one of the most expensive ability to purchase.
Command: In mid-air, press X near an enemy.
Damage
CP Value
CP Timer
DT Gain
Enemy Step
-
150
150
350
Get More Orbs
Passive ability which increases the range from which you gather orbs.
This means you can be in any position to collect, which is helpful to make a quick exit on certain rooms.
Speed
By continuing to press in the same direction with the your footspeed will increase.
Mandatory ability to buy.
Air Trick
Mark your target with a Summoned Sword then close the distance with a high-speed movement.
Command: + O
Grim Trick
Mark a Grim Grip with a Summoned Sword, then teleport to it.
Command: + O
Trick Up
Teleport to a spot directly above your head.
Command: O
Trick Down
Teleport diagonally down and back if done in mid-air, and just backwards on the ground.
Command: While in DT + + X
Side Dash
Teleport to the side to avoid attacks.
Command: While in DT + sideways on + X
Summoned Swords
Lv1
Lv2
Lv3
Launch swords created from demonic power.
Each level increases the fire rate, range and number of swords. It also strengthens related moves.
Command: ▢
Damage
CP Value
CP Timer
DT Gain
Lv1 DT
10 15
15
200
15
Lv2 DT
12 18
15
200
18
Lv3 DT
14 21
15
200
21
Spiral Swords
Creates a ring of Summoned Swords around you that acts as a shield.
Depletes DT Gauge
Command: Hold ▢
Damage
CP Value
CP Timer
DT Gain
Spiral Swords DT
12 18
50
150
-
Throw DT
70 105
50
150
-
Storm Swords
Countless swords surround an enemy, then attack all at once, launching them in the air.
Depletes DT Gauge
Command: + + Hold ▢
Damage
CP Value
CP Timer
DT Gain
Storm Swords DT
180 270
150
150
-
Blistering Swords
Create swords around you that launch themselves at your enemy one after another.
Depletes DT Gauge
Command: + + Hold ▢
Damage
CP Value
CP Timer
DT Gain
Blistering Swords DT
70 105 x 4
140
150
-
Heavy Rain Swords
Creates a deadly rainfall of Summoned Swords above your enemy's head, which temporarily stops them.