====== Despawning ======
DMC3 **2006 PC port** came out-of-the-box with the despawn glitch, which has two types:
* **Enemy despawning:** Occupy the same hitbox as a spawning enemy to make them despawn. Although, This is not consistent.
* **Wave despawning:** Kill all enemies that are on screen simultaneously or within quick succession to make the next wave not appear.
> Regualr **Enemy despawning** is usually not consistent while **Wave despawning** is. Although, it has extremely high chance to cause the game itself to crash.
At the moment [[dmc3:dante|Dante]] takes advantage of this the most due to the nature of RG sweep. Although, [[dmc3:vergil|Vergil]] can still create framework for replicating the despawn scenarios.
===== Applications =====
* Mission 2 Kill 3 Prides simultaneously during the second wave to spawn only one Lust. If the whole wave was cleared then it has a chance of spawning wrath only. It's also possible to depsawn vanguard in the same mission but, the chance for that occuring is very rare.
* Mission 12 Kill last 3 Prides simultaneously to skip Lust wave. This is the same for sloths to get the final wave immediately.
===== Video Demonstration =====
Mission 2 Wave Despawn - hies method
Vanguard depsawn during Radge attempt
Mission 12 Temperance Wagon Wave Despawn by Simoteus